Posts
DESIGN RESEARCH DISSERTATION
- Get link
- X
- Other Apps
╎Gwendalyn Firly Bong / 0374580 ╎Bachelor of Design (Honours) in Creative Media ╎Design Research Dissertation ╎Specialisation: UI/UX Design ╎Lecturer: Dr Mike Choong Wai Keng TABLE OF CONTENTS I. Instructions II. T ask 1 - Draft Dissertation III. Task 2 - E-publication Visual Design IV. Task 3 - Final Dissertation V. Task 4 - KREATE Journal Article VI. Weekly Feedback Document VII. Reflection I. INSTRUCTIONS II. TASK 1 - DRAFT DISSERTATION III. TASK 2 - EPUBLICATION VISUAL DESIGN DRD VISUAL DESIGN Moodboard + CONCEPT DESIGN by gwennie https://online.fliphtml5.com/yzekz/pupf/ ...
APPLICATION DESIGN / FINAL TASK
- Get link
- X
- Other Apps
╎Gwendalyn Firly Bong / 0374580 ╎Bachelor of Design (Honours) in Creative Media ╎Application Design / Final Task TABLE OF CONTENTS I. Instructions II. Final Task III. Feedback IV. Reflection I. INSTRUCTIONS II. FINAL TASK Final Task Progress Based on the previous task, here are some changes that need to be made: Navigation bar: add labels and clearer/more consistent icons Checkout page: fix “add to bag” button, and add a “buy now” feature Additionally, I wanted to focus most on consistency and readability, since this is an e-commerce app mostly meant for shopping, which can be stressful at times. Clutter and too many interactions might confuse users and intimidate them; thus, the simpler the concept. UI Kit ...
GAME STUDIES / FULL COMPILATION
- Get link
- X
- Other Apps
╎Gwendalyn Firly Bong / 0374580 ╎Bachelor of Design (Honours) in Creative Media ╎Game Studies / Full Compilation TABLE OF CONTENTS I. Instructions II. Progress III. Final Outcomes IV. Feedback V. Reflection I. INSTRUCTIONS II. PROGRESS Week 1: During this week, we were briefed about all the assignments, including both the individual ones and the main group work. Final group members: Lee Wai Xian 0365740 (Leader) Gwendalyn Firly Bong 0374580 Jesslyn Octavia Tjong 0374562 Khansa Raudlatus Syahiidah 0374511 Feilycia Joy Kurniawan 0373400 After forming the team, we were instructed to conduct research and examine existing board games for inspiration. The goal was to conduct ...
GAME STUDIES / EXERCISE 2
- Get link
- X
- Other Apps
╎Gwendalyn Firly Bong / 0374580 ╎Bachelor of Design (Honours) in Creative Media ╎Game Studies / Exercise 2 TABLE OF CONTENTS I. Instructions II. Exercise 2 III. Feedback IV. Reflection I. INSTRUCTIONS II. EXERCISE 2 III. FEEDBACK Week 4: Progress on task Week 5: Progress on task Week 6: Progress on task IV. REFLECTION Completing this task was engaging and helped me better understand how a traditional board game experience changes when adapted into a digital format like Monopoly GO!. Playing the game showed me how digital games often prioritize speed and convenience through automated gameplay, while it is clear that some elements of the physical game, like face-to-face interaction and the emotional engagement of playing around a table, are reduced. Personally, I think that these two forms of media are good on their own, as they are meant to be played during different moments.
MINOR PROJECT
- Get link
- X
- Other Apps
╎Gwendalyn Firly Bong / 0374580 ╎Bachelor of Design (Honours) in Creative Media ╎Application Design TABLE OF CONTENTS I. Instructions II. Weekly Report III. Reflection I. INSTRUCTIONS II. WEEKLY REPORT Week 1–2: Module Introduction & Team Formation During the first week, we were first introduced to what this module is about, including the overall structure, expectations, and how the project would be assessed. The briefing helped us understand that this module places strong emphasis on process and research, rather than jumping straight into final outcomes. Through the explanation and confirmation given in class, we gained a clearer understanding of what would be expected from us in the coming weeks. In Week 2, we were told to form a team to work on this project together. We were encouraged to form a group from different specializations, allowing us to work together ...
GAME STUDIES / EXERCISE 1
- Get link
- X
- Other Apps
╎Gwendalyn Firly Bong / 0374580 ╎Bachelor of Design (Honours) in Creative Media ╎Game Studies / Exercise 1 TABLE OF CONTENTS I. Instructions II. Lectures III. Exercise 1 IV. Feedback V. Reflection I. INSTRUCTIONS II. LECTURES Week 1: Game Design Core Principles of Game Design Player Experience The player's experience of the game. Focus on Emotion Players should feel immersed User-centered Design: Consider the target audience and playstyle preferences Flow State Players should experience an optimal balance of challenge and skill PLEX Adventure: Discovery Exploration Captivation Excel oneself: Suffering Challenge Completion Social: Fellowship Submission Competition Excitement: Thrill Subversion Humour Imagination: Expression Fantasy Simulation Caretaking: Nurture Sympathy Control Physical: Sensation Relaxation Eroticism Cruelty Gameplay Mechanics The rules and systems that drive interaction. Primary Mechanics The core players perform in the game Move...